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What is Play! ? |
Play! is a PlayStation2 emulator for Windows, macOS, UNIX, Android, iOS & web browser platforms. For more information about this project please visit the "About" section of this site. |
Compatibility Status |
Fetching compatibility status...
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Development Log |
Weekly Build - 2016-01-24
Posted on 2016-01-24 19:44:09 |
Hello everyone!
A new build has been posted today. Here's the list of changes that have been done: - Compatibility improvements (ie.: Metal Gear Solid 2 now boots, but isn't playable yet). - [Android] Slightly improved settings activity. - [Android] Added x86-64 binary. - [iOS] Improved UI slightly and added settings view. - [OSX] Added preferences window and moved VFS manager in there. - [Windows] Cleaned up video settings window. Grab the latest weekly build on the weekly build repository. Enjoy! |
Weekly Build - 2016-01-03
Posted on 2016-01-03 19:15:56 |
Happy New Year everyone! Time for a new build! Here's the list of changes that have been done:
- Slightly changed the way video output of Snowblind games is handled to fix video issues with some games (ie.: Dragon Quest 8, Resident Evil 4). - Interlaced output is now handled at presentation phase. This fixes issues with some games (ie.: Dark Cloud) but reduces the video quality of the games that use interlaced video. This is temporary till high resolution video output is implemented. - Improved accuracy of some blending modes (ie.: Half Life's light mapping). - Minor compatibility fixes (ie.: Shadow of the Colossus now shows something, but still doesn't go past loading screen). - [Android] Fixed issue preventing games (ie.: Persona 4) from showing something on some Adreno 3xx devices. - [Android] Downgraded target SDK to android-22 to prevent issues running on Android 6 (Permissions were not handled properly). - [Android & iOS] AArch64 (ARM64) support. Gives up to 25% speed increase on devices supporting this architecture. Grab the latest weekly build on the weekly build repository. Enjoy! |
Weekly Build - 2015-12-20
Posted on 2015-12-20 19:32:18 |
A new weekly (monthly?) build has been released. Here's a quick list of changes:
- Unified OpenGL rendering backend (same on desktop and mobile). - Compatibility fixes (True Crime: LA now boots, still unplayable). - [iOS] Fixed issues with 64-bits file stream offsets that were preventing some games from booting (Resident Evil 4, Persona 4 and maybe others). Grab the latest weekly build on the weekly build repository. Enjoy! |
Weekly Build - 2015-11-22
Posted on 2015-11-22 18:54:39 |
A new weekly build has been released. Here's a quick list of changes:
- Compatibility fixes (Warship Gunner 2 should now be playable). - [Windows] Revamped video settings dialog (removed some useless info, fixed some usability issues). Grab the latest weekly build on the weekly build repository. Enjoy! |
Weekly Build - 2015-11-08
Posted on 2015-11-08 19:00:01 |
It's been a while, but a new weekly build has been released! Here's the list of new stuff that was added in this version:
- Compatibility fixes (Resident Evil 4, Monster Hunter 2 and maybe others). - [iOS] Added virtual pad. - [iOS] Fixed issues running on iOS 9. Grab the latest weekly build on the weekly build repository. A Cydia repository has also been added for convenience for iOS users. Enjoy! |
Weekly Build - 2015-10-19
Posted on 2015-10-19 19:17:35 |
A new weekly build has been released (one day late, sorry!). Here's a quick list of changes:
- Compatibility fixes (Wangan Midnight and probably others). - [Android] Improved initial database import time. - [Android] Built using android-23 target. - [Windows] Fixed game icons that would crash the emulator when using the memory card manager (ex.: GTA: San Andreas). Grab the latest weekly build on the weekly build repository. Enjoy! |
Weekly Build - 2015-10-11
Posted on 2015-10-11 19:29:39 |
A new weekly build has been released. Here's a quick list of changes:
- Fixed issues with input not working in some games. (Gregory Horror Show) - [Windows] Now compiled using Visual Studio 2015. Grab the latest weekly build on the weekly build repository. Enjoy! |
Weekly Build - 2015-10-04
Posted on 2015-10-04 19:20:16 |
A new weekly build has been released. Here's a quick list of changes:
- Minor compatibility fixes (Gregory Horror Show now boots, but is playable on Windows only). - Emulation stability improvements. - [Android] Removed "Clear Game List" option. Grab the latest weekly build on the weekly build repository. Enjoy! |
Weekly Build - 2015-09-13
Posted on 2015-09-14 05:40:54 |
A new weekly build has been released. Here's a quick list of changes:
- [GLES] Added fog support. - [iOS] File picker now shows disk covers. - [iOS] Experimental controller support. - [Android] Added possibility to load and save state. Grab the latest weekly build on the weekly build repository. Enjoy! |
Weekly Build - 2015-08-23
Posted on 2015-08-23 20:46:49 |
A new weekly build has been released. Changes are mostly related to Android this week:
- [GLES] Fixed "black screen" issue happening on Adreno devices with bad OpenGL drivers. - [Android] Virtual Pad will now properly resize itself depending on screen size and density. - [Android] Various UI bug fixes. Grab the latest weekly build on the weekly build repository. Enjoy! |
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