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What is Play! ? |
Play! is a PlayStation2 emulator for Windows, macOS, UNIX, Android, iOS & web browser platforms. For more information about this project please visit the "About" section of this site. |
Compatibility Status |
Fetching compatibility status...
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Development Log |
Weekly Build - 2016-10-24
Posted on 2016-10-24 18:43:05 |
Hello all! Here's a new official build! Here's the list of the new stuff:
- Compatibility fixes (ex.: Crash Bandicoot: The Wrath of Cortex is now playable). - Improved stability. Grab the latest weekly build on the weekly build repository. Enjoy! |
Weekly Build - 2016-10-03
Posted on 2016-10-03 20:31:25 |
Hello all! Not much this week, but nonetheless, important changes:
- Fixed slowdowns occurring in some games (ie.: Final Fantasy X-2, Kingdom Hearts) - Minor compatibility updates. Grab the latest weekly build on the weekly build repository. Enjoy! |
Weekly Build - 2016-09-11
Posted on 2016-09-11 19:37:05 |
It's been a while, but here's a new build! Mostly compatibility focused this time:
- Lots of compatibility improvements (ie.: Kingdom Hearts 2, Lego Star Wars, .hack games and Capcom Arcade Collection can now go in-game.). - [Win32] Fixed 'Controller Settings' dialog. Grab the latest weekly build on the weekly build repository. Enjoy! |
Weekly Build - 2016-07-24
Posted on 2016-07-24 18:58:57 |
Hey everyone! Here's a new official build for the emulator. Here's the change log:
- Compatibility improvements (ie.: Front Mission 4 is now playable). - Fixed controller input not working properly in some games (Grandia 2, Wangan Midnight and others). - [Android & OSX & Win32] Improved emulation speed on x86 hosts (both 32/64 bits). - [iOS] Updated SDWebImage library for better box art support. Grab the latest weekly build on the weekly build repository. Enjoy! |
Weekly Build - 2016-06-26
Posted on 2016-06-26 18:56:31 |
Hey everyone! Here's a new official build for the emulator. Here's a quick run down of the changes:
- Compatibility improvements (ie.: NHL 2002 and Tribes Aerial Assault now boot). - Fixed some visual issues with games using mip-maps (still not supported, but textures won't appear black). Grab the latest weekly build on the weekly build repository. Enjoy! |
Weekly Build - 2016-05-29
Posted on 2016-05-29 19:03:12 |
Hey everyone! Here's a new official build for the emulator. Here's a quick run down of the changes:
- Compatibility improvements (ie.: Mega Man X8, Sims Bustin' Out and Okami now boot). - [FrameDebugger] Added logging of image transfers. Frame dump format has been changed and old dumps won't work anymore. Grab the latest weekly build on the weekly build repository. Enjoy! |
Weekly Build - 2016-05-08
Posted on 2016-05-08 18:58:23 |
Hey everyone! Here's a new official build for the emulator. Here's a quick run down of the changes:
- Compatibility improvements (ie.: Commandos 2 now boots). - Changed way shader uniform buffers are updated to fix performance issues on mobile (mostly on iOS). - [iOS] Starting scan location for disc images is now '~/Documents' instead of '~'. This should fix crashes some people were having when starting the emulator on their devices. - [iOS] Added support for some of the missing buttons on MFi controllers. Grab the latest weekly build on the weekly build repository. Enjoy! |
Weekly Build - 2016-04-17
Posted on 2016-04-17 19:39:22 |
Hello there!
A new build has been posted today. Sorry for the delay, I've been quite busy this past month. Here's the list of changes that have been done: - Compatibility improvements (ie.: Shadow of the Colossus now goes in-game, but is extremely slow). - [Android & iOS & OSX] Added audio output (can be disabled in settings menu). Grab the latest weekly build on the weekly build repository. Enjoy! |
Weekly Build - 2016-03-10
Posted on 2016-03-10 19:52:26 |
Hello everyone!
A new build has been posted today. Here's the list of changes that have been done: - Compatibility improvements (ie.: Genso Suikoden 5 now boots). - Fixed issues with movies not showing up in some games due to alpha not being set properly. - [Android] Re-enabled Android 6 support with proper permission requests. Grab the latest weekly build on the weekly build repository. Enjoy! |
Weekly Build - 2016-02-07
Posted on 2016-02-07 18:48:23 |
Hello everyone!
A new build has been posted today. Here's the list of changes that have been done: - Added high resolution (2x) mode. - [iOS] Fixed controller button mapping. - [Android & iOS] Implemented SIMD register allocation for AArch64 targets, giving a small speed increase in 3D intensive games. Grab the latest weekly build on the weekly build repository. Enjoy! |
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