What is Play! ?
Play! is an attempt at creating a PlayStation 2 emulator for the Win32, Linux, macOS, iOS and Android platforms. For more information about this project please visit the "About" section of this site.

Compatibility Status
Fetching compatibility status...

Development Log

Weekly Build - 2015-08-23
Posted on 2015-08-23 20:46:49
A new weekly build has been released. Changes are mostly related to Android this week:

- [GLES] Fixed "black screen" issue happening on Adreno devices with bad OpenGL drivers.
- [Android] Virtual Pad will now properly resize itself depending on screen size and density.
- [Android] Various UI bug fixes.

Grab the latest weekly build on the weekly build repository. Enjoy!

Weekly Build - 2015-08-16
Posted on 2015-08-16 19:57:50
A new weekly build has been released. Here's a quick list of changes:

- Improved compatibility (DBZ Infinite World, DBZ Budokai 3, Ar Tonelico, Atelier Iris 3 and other games using Sofdec movies.)
- [GLES] Fixed rendering issues appearing on some GPUs (aka. smeared textures).
- [Android] UI improvements.

Grab the latest weekly build on the weekly build repository. Enjoy!

No Weekly Build for 2015-08-09
Posted on 2015-08-09 20:51:03
This week's build is cancelled due to a lack of changes in emulation compatibility and speed. I've been working on some things, but they're not quite ready yet. Hopefully, I will have something for you next week!

Sorry for the inconvenience!

Google Play Beta Test
Posted on 2015-06-28 20:57:12
Hello everyone,

I've setup a Google Play account for those who would like to get weekly build updates automatically. Since this is still in "beta", you will need to join Play!'s Official Google+ Community to get access to the builds. Once you've joined, you will be able to sign up for the beta test. After signing up, you will be able to download the emulator through Google Play and get updates every week! This will also be beneficial to the emulator's development since I will be receiving your crash logs automatically.


Android WIP - Continued
Posted on 2015-05-31 22:29:00
The latest Android weekly is now able to run Final Fantasy X! Here's a video showing a battle running on a Xiaomi Mipad:

There's still a lot of work to be done, but we're getting there! Grab the latest weekly on the weekly build repository!


Android WIP
Posted on 2015-05-21 22:07:48
Play!'s Android port is getting along well. Some commercial games are now playable (with limited speed) on an actual device!

Compatibility is very low (only a few games have been reported to work), but if you wanna try some games, you can grab the latest build on the weekly build repository. Enjoy!

Play! Weekly Builds - OSX builds
Posted on 2015-03-29 19:33:18
Hi again,

Mac OSX builds are now available on the weekly build repository.

Again, don't hesitate to report any issues you might find on the official GitHub page.

Happy testing!

Play! Weekly Builds
Posted on 2015-03-22 19:30:32

Development of the emulator is still going forward and in order to make the latest additions available to everyone, weekly builds will now be available in that space:

Only Windows builds are available at the moment, but OSX and Android builds will follow soon.

Don't hesitate to report any issues on Play!'s GitHub page.


PsfPlayer v1.02
Posted on 2014-07-03 20:51:02
I've posted an update to PsfPlayer today which puts back in Windows XP support, adds high DPI awareness and fixes some bugs in order to support more PSF sets. It's available on the downloads page.

The downloads page was also updated to include links to the official Play! Git repositories. You can witness the work that's still ongoing on the PS2 emulator over there.

I know I haven't been updating this site much, but I'll try to post a status update soon.

PsfPlayer v1.01 and a bit more
Posted on 2013-08-07 01:00:26
Small update on PsfPlayer today. I fixed a bug that prevented any tracks from the Berwick Saga PSF set from playing. This version also fixes a problem that could occur when reading some ZIP files that had extra information in their directory headers. Warning: PsfPlayer now requires Microsoft Windows Vista and + since it was built using Visual Studio 2012. As usual, you can get the latest version on the downloads page.

In other news, I had a copy of "Final Fantasy XI: Seekers of Adoulin" data disk laying around on my desk, so I decided to see if I could create a PSF set containing the new tracks for the game. The results were positive. Enjoy!

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