Make "quake.elf" work.
Posted on 2005-10-31 00:00:00
Implemented instructions MULTU1, MFHI1, MFLO1.

Some more unimplemented MMI instructions are showing up again though. I'm going to implement them tomorrow.

I checked the source code to the video driver for this Quake demo and to update the screen, it only copies Quake's frame buffer into the GS frame buffer (ie.: no primitives are being rendered). This is something used in the first demo I've been working on, and it should be interesting to see how the OpenGL GS handler will respond to that kind of input.