Make "Castlevania: Yami no Juin" playable.
Posted on 2006-09-13 00:00:00
The goal of this development is to make Castlevania playable on the emulator. That means we'll probably have to deal with a lot of VIF/VU1 stuff. A rewrite of the VU1 engine will probably be required.

But right now, the game won't go past the "Now Loading..." screen after we start a new game or after we load an already existing game. I don't know exactly what's the problem, but it's probably related to some mis-synchronization between the DVD reading thread and the other threads. That's what I'll have to fix next.

I added support for the PSMCT16S texture format in the OpenGL GS Handler : it was used in the menus, but I never took the time to add support for them.

I also want to complete this task in the context of this development.