Fix previously working programs
Posted on 2006-09-11 00:00:00
There seem to be some problems with the special rules I added to prevent MPEG data starvation while working on Ys I & II. These rules shouldn't have existed in the first place and they are there because I didn't design the implementation of the IPU correctly. So, a rethinking is in order, but I think I'll leave that for the development after the next one, and make "Castlevania : CoD" able to render its movies properly at the same time.

So, this is pretty much as far as I can go for now. Next development coming up is making "Castlevania : CoD" playable.