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Fix previously working programs
Posted on 2006-09-11 00:00:00 |
There seem to be some problems with the special rules I added to prevent MPEG data starvation while working on Ys I & II. These rules shouldn't have existed in the first place and they are there because I didn't design the implementation of the IPU correctly. So, a rethinking is in order, but I think I'll leave that for the development after the next one, and make "Castlevania : CoD" able to render its movies properly at the same time.
So, this is pretty much as far as I can go for now. Next development coming up is making "Castlevania : CoD" playable. |