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Fix previously working programs
Posted on 2006-08-06 00:00:00 |
The goal of this development is to get all games/most demos I've been working on previously to work properly again. I'll start by working on the games then I'll try to do the same with some of the broken demos.
I've made the current Castlevania stuff work under the MMX target. I've also fixed some things in the MCSERV IOP module implementation that were making the emulator crash when running 'Atelier Iris'. The texture swizzling stuff for the PSMT8 texture format wasn't completed and was making the screen in 'Ys 1 & 2 Eternal Story' screwy. So I fixed the swizzling routines for this texture format and made this game display correctly again. Right now, 'Atelier Iris' and 'Ys 1 & 2 Eternal Story' won't go past thier memory card loading status screens. I haven't investigated the problem deeply yet, but it might be related to the thread scheduling stuff. I'll be working on fixing that tomorrow. |