Make 'Castlevania: Yami no Juin' work up to the title screen.
Posted on 2006-07-11 00:00:00
Added support for some few more required alpha blending formulas and fixed some stuff with sprites rendering in the GS handler:


Screenshot #000144 Screenshot #000145


The title screen is not rendered without problems, but its fine for the moment as the goal was to just get there. We can go a bit more further and input our name and get to the "Now Loading" screen, but it seems to remain stuck there indefinitely and I wouldn't think the VU emulation in its current state would be able to handle the game... But that's one of my next goals.

I also changed the moment our back buffer is flipped to get rid of the "flickering". The change I made seems to work good for this game, but I'm not sure if the exact same thing will do for the other games. We'll have to see...

All that remains to do now is to clean up that SIF logging stuff. Pretty much just add a menu item to control the logging and recheck the currently implemented modules for potential missing stuff.