Make 'Castlevania: Yami no Juin' work up to the title screen.
Posted on 2006-06-30 00:00:00
Implemented VU instructions ILWR, IBGTZ, IBLEZ and JALR.

As I suspected, the game uses a VU microprogram to display a simple 2D screen:


Screenshot #000134


It seems that we're getting to the point where the game displays the screen to ask if the player wants to play without a memory card. Even though the textures are totally screwed up, the thing seems to be accurate primitive wise and we can even see the backgrounds of the "windows" moving like it does in the game.

I'm going to work on getting the textures to be displayed correctly next.