Make 'Castlevania: Yami no Juin' work up to the title screen.
Posted on 2006-06-27 00:00:00
Added basic support for the timers and the related interrupts. It doesn't seem to help much though : the game still crashes at the same place.

I'll study the sector read mechanism a little bit more and try to figure out why the sectors needed aren't available to the routine that makes the game crash.