Make 'Castlevania: Yami no Juin' work up to the title screen.
Posted on 2006-06-25 00:00:00
The crash from yesterday was due to some problems with thread scheduling. I changed some things and it seems to work alright for now.

Fixed a little bug with the handling of the DIRECT VIF command. Added support for writing to the DISPLAY1 register.

We're starting to get interesting output in the GS, but there's nothing interesting yet to show. But for the moment, there's still another problem with some NULL pointers that I'll be checking next.