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Make 'Iris no Atelier: Eternal Mana' work.
Posted on 2006-06-05 00:00:00 |
I changed the texture caching mechanism to take in consideration the TEXCLUT register in the cache "keying". This fixed most of the other problems I was having with textures having wrong colors, textures being displayed incorrectly, etc.
I also upped the texture cache capacity from 20 to 50... This made a lot of difference, and the game is fast almost everywhere now. There's still one small texture bug I'd like to try fixing, and then, I'll be able to move into making the movie playback work. |