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Make 'Iris no Atelier: Eternal Mana' work.
Posted on 2006-05-17 00:00:00 |
Another interesting observation:
- Upon entering the shop, the NPC seems to begin at a valid position, but the frame after, his position jumps to where he gets stuck. I modified the implentation of BLEZ to take in consideration the higher 32-bits of a register, just in case... But that didn't change anything. |