Make 'Iris no Atelier: Eternal Mana' work.
Posted on 2006-05-17 00:00:00
Another interesting observation:

- Upon entering the shop, the NPC seems to begin at a valid position, but the frame after, his position jumps to where he gets stuck.

I modified the implentation of BLEZ to take in consideration the higher 32-bits of a register, just in case... But that didn't change anything.