Make 'Iris no Atelier: Eternal Mana' work.
Posted on 2006-05-03 00:00:00
Finalized the handling for the correct pixel storage methods for the pixel formats that were supported beforehand.


Screenshot #000109 Screenshot #000110
Screenshot #000111 Screenshot #000112


Most of the stuff is displaying fine now. The memory card menu is still a bit buggy and I'll try to see what's wrong with it later on. There's some places where we can see some clamping artifacts, but this is minor and will also be fixed later. The next things I wanna fix are the places where the field is not shown (like in the first scene in the introduction).

The last screen shot shows the battle mode which doesn't display quite right. The backdrops are invisible, the shadows aren't black for some reason, and when the HUD appears all the characters become invisible too. But I'm not going to touch this right away.