Make 'Iris no Atelier: Eternal Mana' work.
Posted on 2006-04-21 00:00:00
Fixed a bug with QMFC2 and QMTC2. This fixed the jerky movement of the sprites in the title screen.

Implemented instructions VFTOI0, VFTOI4, PADDSW, ADD and ABS.S.


Screenshot #000102 Screenshot #000103
Screenshot #000104 Screenshot #000105


We only see the field in the first scene for a second, but we can see it "correctly" in subsequent scenes though. It might be invisible because the colors aren't quite right, so I think I'll be working on this now. The game continues to work even after this, but I didn't bother taking screen shots since it didn't look any better.