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Make 'Iris no Atelier: Eternal Mana' work.
Posted on 2006-04-21 00:00:00 |
Fixed a bug with QMFC2 and QMTC2. This fixed the jerky movement of the sprites in the title screen.
Implemented instructions VFTOI0, VFTOI4, PADDSW, ADD and ABS.S. We only see the field in the first scene for a second, but we can see it "correctly" in subsequent scenes though. It might be invisible because the colors aren't quite right, so I think I'll be working on this now. The game continues to work even after this, but I didn't bother taking screen shots since it didn't look any better. |