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Make 'Iris no Atelier: Eternal Mana' work.
Posted on 2006-04-19 00:00:00 |
The game is now able to process the pad button bits correctly. So, we're able to control the little cursor in that first menu and choose to go ahead without a memory card (even though it feels a bit jerky).
I added support for the DIRECT VIF code in the VIF module. It's now trying to play the first movie, but it stays stuck in some function trying to disable the interrupts. Tomorrow, I'll try to find a way to skip movie playing, because I'd rather work on making the game able to get to the playing modes first and come back to the movies afterwards. |