Make 'Ys I & II Eternal Story' playable.
Posted on 2006-01-21 00:00:00
Didn't complete the DCT coefficient decoding as planned today. Initially, I wanted to fork the tables from the experimental MPEG2 decoder into the emulator, but I decided that it would have been useless to do so in case need for change (due to a bug or something else) arises. Maintaining two different versions of the same thing can be annoying.

So I changed the class hierarchy a little bit and moved some tables to the Framework source tree so that both the MPEG2 decoder and emulator can use the same instance of them.

I'll go on ahead with the block decoding tomorrow.