What is Play! ?
Play! is an attempt at creating a PlayStation 2 emulator for the Win32, OSX, iOS and Android platforms. For more information about this project please visit the "About" section of this site.

Development Log

Weekly Build - 2017-01-23
Posted on 2017-01-23 21:00:25
Happy (Late!) New Year to everyone! Let this first build be the first one in a long string of builds that will lead us to amazing PS2 emulation on PC and mobile devices! Here's what's new:

- Improved VU flag handling fixing some rendering and collision detection issues in some games (ex.: Grand Theft Auto 3: San Andreas).
- Fixed greenish movie rendering occurring in some games (ex.: Kingdom Hearts).
- Minor compatibility fixes (ex.: Gran Turismo 3 is now playable).
- Minor stability improvements.

Grab the latest weekly build on the weekly build repository. Enjoy!

Weekly Build - 2016-12-21
Posted on 2016-12-21 18:36:30
Christmas' coming early! Here's a new build for you to enjoy!

- Fixed many sound issues. Beeping and screeching shouldn't happen anymore. Support for PCM sound data input has been added, enabling music and voice-overs in many games.
- Minor compatibility fixes (ex.: Outrun 2006 now goes in menus, Naruto: Ultimate Ninja 2 goes in game).

Grab the latest weekly build on the weekly build repository. Enjoy!

Weekly Build - 2016-12-02
Posted on 2016-12-02 09:47:49
Hello all! Sorry again for the delay, but here's a new build! This build includes the following changes:

- Improved emulation speed (will mainly help 2D games).
- Compatibility fixes (ex.: Tony Hawk's Pro Skater 3 is now playable).

Grab the latest weekly build on the weekly build repository. Enjoy!

Weekly Build - 2016-10-24
Posted on 2016-10-24 18:43:05
Hello all! Here's a new official build! Here's the list of the new stuff:

- Compatibility fixes (ex.: Crash Bandicoot: The Wrath of Cortex is now playable).
- Improved stability.

Grab the latest weekly build on the weekly build repository. Enjoy!

Weekly Build - 2016-10-03
Posted on 2016-10-03 20:31:25
Hello all! Not much this week, but nonetheless, important changes:

- Fixed slowdowns occurring in some games (ie.: Final Fantasy X-2, Kingdom Hearts)
- Minor compatibility updates.

Grab the latest weekly build on the weekly build repository. Enjoy!

Weekly Build - 2016-09-11
Posted on 2016-09-11 19:37:05
It's been a while, but here's a new build! Mostly compatibility focused this time:

- Lots of compatibility improvements (ie.: Kingdom Hearts 2, Lego Star Wars, .hack games and Capcom Arcade Collection can now go in-game.).
- [Win32] Fixed 'Controller Settings' dialog.

Grab the latest weekly build on the weekly build repository. Enjoy!

Weekly Build - 2016-07-24
Posted on 2016-07-24 18:58:57
Hey everyone! Here's a new official build for the emulator. Here's the change log:

- Compatibility improvements (ie.: Front Mission 4 is now playable).
- Fixed controller input not working properly in some games (Grandia 2, Wangan Midnight and others).
- [Android & OSX & Win32] Improved emulation speed on x86 hosts (both 32/64 bits).
- [iOS] Updated SDWebImage library for better box art support.

Grab the latest weekly build on the weekly build repository. Enjoy!

Weekly Build - 2016-06-26
Posted on 2016-06-26 18:56:31
Hey everyone! Here's a new official build for the emulator. Here's a quick run down of the changes:

- Compatibility improvements (ie.: NHL 2002 and Tribes Aerial Assault now boot).
- Fixed some visual issues with games using mip-maps (still not supported, but textures won't appear black).

Grab the latest weekly build on the weekly build repository. Enjoy!

Weekly Build - 2016-05-29
Posted on 2016-05-29 19:03:12
Hey everyone! Here's a new official build for the emulator. Here's a quick run down of the changes:

- Compatibility improvements (ie.: Mega Man X8, Sims Bustin' Out and Okami now boot).
- [FrameDebugger] Added logging of image transfers. Frame dump format has been changed and old dumps won't work anymore.

Grab the latest weekly build on the weekly build repository. Enjoy!

Weekly Build - 2016-05-08
Posted on 2016-05-08 18:58:23
Hey everyone! Here's a new official build for the emulator. Here's a quick run down of the changes:

- Compatibility improvements (ie.: Commandos 2 now boots).
- Changed way shader uniform buffers are updated to fix performance issues on mobile (mostly on iOS).
- [iOS] Starting scan location for disc images is now '~/Documents' instead of '~'. This should fix crashes some people were having when starting the emulator on their devices.
- [iOS] Added support for some of the missing buttons on MFi controllers.

Grab the latest weekly build on the weekly build repository. Enjoy!

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